Thursday, 29 October 2015

Day 154: animating

i've shown it to a couple of people - they all seem to like it, unfortunatly it's too long for our bridging course's brief - maybe i'll just have 2 versions - just cut a minute out of the DDM version and hand that in for bridging

Wednesday, 28 October 2015

Day 153: audio syncing

dialogue boxes are all synced up with the audio, so i know how long this thing is going to be - now i'm up to animating Arkac - i've been looking forward to this, because he doesnt have a face - that crate can't even squash or stretch - so i need to rely on his posture and legs to do all the acting - it's going to be a challenge to emote this little guy and i love that - here's him acting all nervous/sorry


Tuesday, 27 October 2015

Day 152: animatic...ish

planned out the timing of stuff with sounds and such - very technical stuff.... i'm in a rush

sorry

Monday, 26 October 2015

Day 151: Animation time (take 2)

this is a much more practical animation to do.... just need to make sure i'm on top of things

Most sound effects are done and i'm pretty much jumping into the animation part, now


Friday, 23 October 2015

Day 150: Alright - new plan!!

I mostly did my lit review, but I managed to sneak in some animation

I thought of a way to simplify it though - wrote up a new script - I think this one is actually practical - I'm going to try doing an animatic of that this weekend

Wednesday, 21 October 2015

149: Animatic



havent done much today - too busy writing a literature review - you don't want to get me started on that

Tuesday, 20 October 2015

148: Animatic


welp - i'm 40 seconds into a 5-10 second animation..... I need to finish this quick, so I can get some help narrowing stuff down!!

Monday, 19 October 2015

Day 147: animatic


More animation tests for story stuff - I;ve decided that the close up shots should be fluid animation - and the full shot of the set, should be limited, like how you'd see in sprite games

with the animatic, I'm up to page 2 or 6

Sunday, 18 October 2015

Day 146: Animation time!!

Just learning to animate the characters, starting with Arkac
Gotta love flash's abilities to gif things


I've got an idea for the animation and video as a whole - I even wrote up a script, last week, but I'm not sure if it's practical at this point, so i'm testing my skills - then I might pitch it or make an animatic and pitch it after that - I feel like, if I can make an animatic in a week, I can finish it pretty easily.

and these aren't just little animation tests, by the way - I'm hitting two birds with one stone, by animating little tests that are part of the animatic I have in mind

yay!! we're animating again!! this is going to be a fun couple of weeks!!

Tuesday, 13 October 2015

Day 143: I'm pretty much done

yep...
did some maths
did some tiny touch-ups
did some doodles
everything is done

Monday, 12 October 2015

Day 142: Mock-up touch ups

Today I finished the first mock-up picture



And did some slight tweeks to the second one - Arkac's crate was off model and the door wasn't mine

Also changes the colours a tad, to match the first one


My to do list is getting very small:

- ending picture
- use pledge rewards to do a little maths

Sunday, 11 October 2015

Thursday, 8 October 2015

Day 140: Pledge rewards

Today I started with the story section's graphic


Then moved onto the pledge results


After a bit of maths to do, all I will be left with is the two pictures for the gameplay description - which I will finish next week.

Wednesday, 7 October 2015

Day 139: Budget and attempting painting

Didn't do as much as i should have, today
Finished the budget and split it up into a pie graph


and I tried to do a graphic for the story section, of the exterior of the skull building, but maybe I should try something else for that


Perhaps I can save it - I might ask for feed back, first

Tuesday, 6 October 2015

Day 138: Stretch goals and budget... UGHHH MATHS!!


use of funds:

game developers 11750
office space 4700
music and SFX 4700
animation 11750
matte painters 11750
kick starter and rewards 2350

Monday, 5 October 2015

Day 137: Characters and titles



to do list:

- story (needs one picture)
- gameplay description and mockups (one more picture)
- pledge rewards
- stretch goals
- use of funds
- title background

Sunday, 4 October 2015

Day 136 - Character descriptions

Did a couple of characer bios - should do the the hooded characters, and the enemies, though


Thursday, 1 October 2015

Days 131-135: Kickstarter

At the beginning of the week, we had some technical issues involving the interwebs, so I decided to update how my entire week went here.


So research was kind of difficult without the interwebs, but I eventually managed to get a fair idea of layout stuff.

Did a trailer thumbnail


 and cleaned up my demon evolution chart which took up most of the week


The rest was just me writing stuff up


Today (Friday), i'm starting on the character section, but I don't know how I want that to look, just yet.