Starting with research, of course:
I just simplified those as much as I could, while brainstorming more ideas:
And here is the final sprite sheet:
I tried to vary up the shine animations to make it look more interesting, but it just made them all look messy - video game coins usually spin or shine in unison - I fixed that up on unity
The spining crystals and gems were the most challenging to animate - the crystals still looks a bit cluttered and gross with the thick lines, it doesnt give much room to clearly demonstrate how it looks on all angles - and I even got 3D reference for the gems
All reference images of the coins [Image]. Retrieved from
https://en.wikipedia.org/wiki/Coin


