Working on one of the most tedious shots to work on - figured It'd be best to get it done so we don't have to deal with it later on
Monday, 29 June 2015
Sunday, 28 June 2015
Term Break Day 1
Let's just go ahead and pretend the term holidays don't exist, okay? okay!
on Friday I didn't do any work at all, because I was practicing for the interview which also happened then - Don't think it went well, though - messed up on the 12 principles and surprise question - I kept drawing a blank, even with notes in front of me
Today I cleaned up these shots and fixed the dust cloud poofs on the end shot
on Friday I didn't do any work at all, because I was practicing for the interview which also happened then - Don't think it went well, though - messed up on the 12 principles and surprise question - I kept drawing a blank, even with notes in front of me
Today I cleaned up these shots and fixed the dust cloud poofs on the end shot
Wednesday, 24 June 2015
Day 79: Clean-Up and Portfolio
Today I fininshed this shot and worked on my portfolio - I've almost done - added notes, so i know what to say - probably end up practicing that, tonight - all i need to do, now, is shorten my reel!!
Tuesday, 23 June 2015
Day 78: Clean-up and portfolio
I spent most of my time, today, dedicated to my portfolio for the interview in two days, but i managed to get some clean up done on Horrace's door body - it's just about done
also managed to fix an audio issue with this shot
Monday, 22 June 2015
Day 77: Clean-Up
Today I cleaned the smear and added a little bit of animation, for when Anubis uses his powers on Nezha - I also cleaned Anubis and added effects to his click
I started cleaning a new shot - did all of Horrace's eye, just need to animate the body - added the background too, but it needs the smoke and crater from when Centeotl crashes into the wall
Colouring Horrace's body is not going to be fun, since the door has that wood grain texture on it
Sunday, 21 June 2015
Friday, 19 June 2015
Day 75: Clean-up
Did a bit of clean up on Ares, today - all that's left now, for this shot, is the throw, corn and background..... which gets kinda complicated
Wednesday, 17 June 2015
Day 74: Clean-up and Music
Finished yesterday's shot - the colours are looking real nice!!
Also started on another shot - Centeotl is fully cleaned apart from when Ares throws him
Everybody liked the music - Finn (our musician) somehow managed to fit in all of my ideas into it - and Ares's rage music came out much better than expected!! I'm so excited about how this is coming along
Day 73: Clean-Up and Music Update
Finished cleaning up Ares, today - colour and all - I will add the lightning effects, background and other characters in, tomorrow - then we can copy and paste it for the next shot, where the popcorn explodes
I got e-mailed the Underscore for the Deity Academy music - I'll add it to the edit, tomorrow and see what the others think
(it came out really well - i'm so excited!!)
Tuesday, 16 June 2015
Day 72: clean-up
Today I finished up with yesterday's shot - not sure about the background, but it's looking nice
I added Nezha's floaty cloth to kirsty's shot
And now I'm working on Ares being electrocuted - done half of that, already.
Tomorrow, I'll update the edit to send to the musician, so has already started production
Sunday, 14 June 2015
Day 71: Clean-up
Worked on this shot, today - all the clean up is done, I just need to add backgrounds.
Tomorrow, I will be animating nezha's floaty cloth to some other people's shots.
Thursday, 11 June 2015
Day 70: Clean-Up and Compositing
Started the day pretty poorly - I did some clean up, of centeotl reaching for the door handle, but cleaning up the hand got too tedious for me, so I went through a couple different shots, trying to clean some stuff up, but ultimately giving up - heres the last shot I ended up doing
I also updated the edit for reviewing on monday and added another fully composited shot
It really doesnt take long to composite a shot - and everybody else is just whizzing through the clean-up!! not to mention we are right on schedule - we're doing pretty damn good!!
Oh!! and the music will be done by next week
Day 69: Clean-Up and Backgrounds
Finally finished that one shot i've been cleaning up - added background and slightly animated background characters
Also I forgot to clean up the corn and hand from Ares's heavy breathing shot
Now I'm just working on the first could of shots for the second scene - just got one or two more shots to do for Centeotl being outside the class
Wednesday, 10 June 2015
Day 68: Clean up
Cleaned up Ares, today - and experimented with the colours of the spot light shot
I'll probably just recycle the background that kirsty did - I think we can use that background a lot, actually, since most of these shots are of Centeotl and Ares at their desk
Tuesday, 9 June 2015
Day 67: Clean-up and Animation
Trying to get this infamous shot done - we all hate working on it!! All thats left are a few touch-ups at the end where Ares says "they're happy!? they're eating corn?? is that a statue of-"
I also got some clean up done - I mostly spent the day drawing notes on everybody else's shots, though
Monday, 8 June 2015
Day 66: Clean-up and Background Characters
Started off the day doing the background character's model sheets - I used a lot of what vinnie made, but I made more, to vary the cultures even more.
Also the background colour is the classroom wall colours.
After that, I drew up a quick little guide to show the class room layout - where everybody is sitting in relation to Centeotl and Ares's desk
Lastly, I cleaned up a shot, using Kirsty's clean up, of the cute eyes shot, as reference - I added little poofy dust clouds but I don't think it's working well - I might change it to a skid mark or something
Also, not sure if I got the top-down of the clouds looking right - I'll get our background designer, Cheyenne to have a look at that.
Friday, 5 June 2015
Day 65: clean up and model sheets
Finished the cleaning the animation for the shot I started last night
After updating the edit, I started doing some really quick, simple model sheets for the background characters in the class room scenes. Might finish that off during the weekend
Heres my check list/Horrace's roll call for the class:
Chaos - DONE
Zhu Bajie - WIP
[forgot his name trying to find it, now] - WIP
Tumatauenga - DONE
Aphrodite - DONE
Izanagi - WIP
Mama Quilla - DONE
Eshu - WIP
Centeotl - DONE
Ares - DONE
Anubis - DONE
Nezha - DONE
Thursday, 4 June 2015
Day 64: Clean up
I stayed home, yesterday, because of my sickness and I didn't do much work at all - which is why there isn't a Day 63 post.
Today, however, was quite productive - I got the video of Mike's feedback, that I was away from at the time - there are a few pacing issues which is really starting to confuse me - between everybody who has critiqued the short, half of them think it's too slow and needs to be more snappier to go with the animation, the other half think it's too fast and needs more pauses to let the gags sink in. Clearly, we need to somehow find a nice middle ground
As I mentioned in the last post, we've started clean up, This week and everybody is doing really well!! - I'm giving a hell of a lot of notes to the lot of them, on keeping it on model, but they've quickly gotten used to using the line tool, and (thankfully) find it much easier than the paint brush!! I am confident we're going to get this short done on time - but I will still try to get it done early
As for myself, I thought I finished that shot from last post - everything is done, I just forgot to add Ares's hand holding the corn and stretching it all threatening-like.
I fully cleaned another shot, from scene 2, where Centeotl opens the classroom door - added some nice depth effects to the door, so it looks like a flat 2D hand is opening a 3D door
and I started cleaning another shot, where Centeotl steals the chair Ares was saving for Aprodite
Today, however, was quite productive - I got the video of Mike's feedback, that I was away from at the time - there are a few pacing issues which is really starting to confuse me - between everybody who has critiqued the short, half of them think it's too slow and needs to be more snappier to go with the animation, the other half think it's too fast and needs more pauses to let the gags sink in. Clearly, we need to somehow find a nice middle ground
As I mentioned in the last post, we've started clean up, This week and everybody is doing really well!! - I'm giving a hell of a lot of notes to the lot of them, on keeping it on model, but they've quickly gotten used to using the line tool, and (thankfully) find it much easier than the paint brush!! I am confident we're going to get this short done on time - but I will still try to get it done early
As for myself, I thought I finished that shot from last post - everything is done, I just forgot to add Ares's hand holding the corn and stretching it all threatening-like.
I fully cleaned another shot, from scene 2, where Centeotl opens the classroom door - added some nice depth effects to the door, so it looks like a flat 2D hand is opening a 3D door
and I started cleaning another shot, where Centeotl steals the chair Ares was saving for Aprodite
Tomorrow I'm going to make cleaned up model sheets for the background characters - at least the ones in the classroom - I know where they're all sitting in the in relation to Ares and Centeotl's desk - so I'll draw a class room layout for the rest of my group to follow.
Monday, 1 June 2015
Day 62: Clean-up
Didn't go to school today - Bryn was sick!!
but that didn't stop me from doing work - look! I cleaned up Ares - just need to clean up Nezha, Anubis and Ares's hands holding the corn, add a background and this shot is done!!
but that didn't stop me from doing work - look! I cleaned up Ares - just need to clean up Nezha, Anubis and Ares's hands holding the corn, add a background and this shot is done!!
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