Despite it being covered by Arkac's dialogue box, the majority of the time, I added a very subtle amount of detail that makes the characters look like they occupy this photo realistic setting - which was my greatest goal, aesthetically - the characters are casting shadows onto the ground, that moves as they do. there are some soft shadows around the characters, giving them a slight amount of 3D form and they even have reflections on the ground - everything looks just like how I drew them in the mock-ups:



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