Monday, 16 March 2015

Day 16: Break-Downs (the animation kind)

Today I did more work on my dialogue animation - it's coming along nicely - I did some of the break-downs so it looks more animated, but Zed is moving around a bit too much, so I'll need to fix the "This isn't-" pose to make him go down to the cup's level, there.


Here's Zed's model sheet - I have a tendency to break these things an awful lot.....I don't draw them too off model, I mean I keep giving them wild takes and way too exaggerated emotions, which looks good for this Centeotl character, but not if I were working on someone else's project


And here's the exposure sheet, I promised


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